Arms, base, motors, onboard modules: the multirotor project computes the whole assembly, and shows what tilting the frame costs in thrust.
Multirotor and VTOL project: sizing the complete craft
A drone propeller can be computed perfectly well on its own — Heliciel does that in its main interface. But a multirotor is not a propeller: it is four, six or eight rotors carrying a structure that has its own mass and its own drag, and that tilts in order to move forward. The multirotor project deals with that assembly.
- Prerequisite: an air propulsion propeller project open — it is the one that supplies the blade of the rotors;
- What you get out of it: a mass budget, an available thrust, a maximum horizontal speed and the pitch angle that gives it.
- Tutorial outline:
- Opening the multirotor project
- Project type and number of arms
- The geometry of the propellers
- The frame: base, arms, motors, loads
- The onboard modules
- Pitch angle and maximum speed
- Reading the forces on the 3D view
1: Opening the multirotor project
Files menu > Multi Rotors project. The window takes over the propeller of the current project: everything you have designed on the blade side — sections, chords, twist — becomes the blade of the rotors.

The menu entry
2: Project type and number of arms
The Multi Rotor Project tab carries the choice of the project family and the number of arms (Nb Arms). Quadcopter, hexacopter, octocopter: the number of rotors changes the available thrust, the structural mass and the redundancy, not the way the blade is computed.

The project type and the number of arms
3: The geometry of the propellers
Propellers Geometry tab: diameter, number of blades, rotation speed. This is where the classical multirotor compromise is settled — a large slow rotor lifts better than a small fast one, but it takes more room and reacts more slowly.

The geometry of the rotors
4: The frame — base, arms, motors, loads
Frame settings tab. Four groups, and each one weighs:
- Frame Base: the central plate;
- Arms geometry: length and section — they fix the spacing of the rotors and bring their own drag;
- Motors: KV constant, number of battery cells, weight of the motors;
- Frame loads: the arms + frame weight, kept up to date as you build.

The frame is described, and its mass is counted
5: The onboard modules
A module is a mass the craft has to carry: battery, flight computer, gimbal, parcel. You add it with Add module, name it, give it its mass and a colour to spot it on the 3D view. The sum of the modules and of the structure is what the rotors have to lift: that is the real specification of the sizing.

The onboard modules and the mass budget
6: Pitch angle and maximum speed
A multirotor moves forward by tilting: part of the thrust then goes to overcoming drag, the other part to holding the mass up. The Frame Pitch angle tests group deals with exactly that split. Two commands:
- Max horizontal speed at pitch 0°: the reference case, frame level;
- Find Max flyable Horizontal speed pitch: Heliciel sweeps the angles and keeps the one giving the greatest horizontal speed, displaying the horizontal and vertical projections of the speed.

The angle sweep: what tilting brings in, and what it costs
7: Reading the forces on the 3D view
The View tab serves for checking as much as for illustration: force vectors at an adjustable scale, induced velocities, upstream and downstream flow particles, rotation speed of the animation. It is the picture to put in a file, and it is also the quickest way to see that one rotor is working in the wake of another.

Forces and flow on the complete craft

The result: masses carried, thrust, maximum speed
Going further: the drone propeller tutorial (the blade alone, in French), the contra-rotative project, and the presentation page of VTOL drone propellers.

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