Heliciel tutorial — Multirotor / VTOL project
The complete craft, not just the propeller

Arms, base, motors, onboard modules: the multirotor project computes the whole assembly, and shows what tilting the frame costs in thrust.

See also: the contra-rotative pair

Multirotor and VTOL project: sizing the complete craft

Function tutorial. The multirotor window opens from the Files menu > Multi Rotors project (Beta test tool). Its availability depends on the configuration of your workstation: if the menu entry is missing, the function is not enabled on this installation. This window does not compute battery endurance: it gives masses, forces, speed and angle.

A drone propeller can be computed perfectly well on its own — Heliciel does that in its main interface. But a multirotor is not a propeller: it is four, six or eight rotors carrying a structure that has its own mass and its own drag, and that tilts in order to move forward. The multirotor project deals with that assembly.

  1. Opening the multirotor project
  2. Project type and number of arms
  3. The geometry of the propellers
  4. The frame: base, arms, motors, loads
  5. The onboard modules
  6. Pitch angle and maximum speed
  7. Reading the forces on the 3D view

1: Opening the multirotor project

Files menu > Multi Rotors project. The window takes over the propeller of the current project: everything you have designed on the blade side — sections, chords, twist — becomes the blade of the rotors.

Files menu, Multi Rotors project entry
The menu entry

2: Project type and number of arms

The Multi Rotor Project tab carries the choice of the project family and the number of arms (Nb Arms). Quadcopter, hexacopter, octocopter: the number of rotors changes the available thrust, the structural mass and the redundancy, not the way the blade is computed.

Multi Rotor Project tab
The project type and the number of arms

3: The geometry of the propellers

Propellers Geometry tab: diameter, number of blades, rotation speed. This is where the classical multirotor compromise is settled — a large slow rotor lifts better than a small fast one, but it takes more room and reacts more slowly.

Propellers Geometry tab of the multirotor project
The geometry of the rotors

4: The frame — base, arms, motors, loads

Frame settings tab. Four groups, and each one weighs:

Frame settings tab, base arms motors and loads groups
The frame is described, and its mass is counted

5: The onboard modules

A module is a mass the craft has to carry: battery, flight computer, gimbal, parcel. You add it with Add module, name it, give it its mass and a colour to spot it on the 3D view. The sum of the modules and of the structure is what the rotors have to lift: that is the real specification of the sizing.

adding and naming a module, frame loads
The onboard modules and the mass budget

6: Pitch angle and maximum speed

A multirotor moves forward by tilting: part of the thrust then goes to overcoming drag, the other part to holding the mass up. The Frame Pitch angle tests group deals with exactly that split. Two commands:

Frame Pitch angle tests group and sweep result
The angle sweep: what tilting brings in, and what it costs

7: Reading the forces on the 3D view

The View tab serves for checking as much as for illustration: force vectors at an adjustable scale, induced velocities, upstream and downstream flow particles, rotation speed of the animation. It is the picture to put in a file, and it is also the quickest way to see that one rotor is working in the wake of another.

3D view of the multirotor with force vectors and particles
Forces and flow on the complete craft

operating point, mass budget and maximum horizontal speed
The result: masses carried, thrust, maximum speed

Going further: the drone propeller tutorial (the blade alone, in French), the contra-rotative project, and the presentation page of VTOL drone propellers.