This propeller boundary layer tutorial shows the prism layers, explains y+ and links both to the chosen preset.
Propeller boundary layer: wall mesh and y+ tutorial
All of a blade's friction drag, and a good part of its stall, plays out in a film of fluid a few tenths of a millimetre thick, stuck to its surface. This film is called the propeller boundary layer, and the way the mesh describes it determines what the calculation can or cannot say.
The experiment : mesh the same geometry with two presets that mainly differ in their boundary layers, and look at what changes at the leading edge and in the velocity profile near the wall.
- Prerequisites : tutorial no. 3 recommended, it lays out the preset vocabulary ;
- Duration : two meshes and one calculation ;
- What you get out of it : knowing which preset your question requires — and which would be a waste.
- Tutorial outline:
- What a boundary layer physically is
- y+, in one useful definition
- What each preset stacks
- Looking at the layers in the viewer
- Seeing a separation
- Choosing based on the question asked
1: What a boundary layer physically is
At the surface of a blade, the fluid sticks : its velocity there is zero. A few millimetres away, it moves at the flow velocity. Between the two, the velocity goes from zero to its full value : this is the boundary layer, and the gradient it contains is what produces the friction.
This layer has a structure. Right next to the wall, a very thin zone where viscosity dominates. Further out, a logarithmic zone where turbulence takes over. Further still, the connection to the free stream.
A CFD calculation has two ways of handling it : resolve it, by placing enough cells inside it to describe the gradient ; or model it, by placing the first cell in the logarithmic zone and letting a wall law make the connection. The first is expensive and gives access to separation ; the second is more than enough for global forces.

The prism layers stacked along the skin: this is where the friction plays out
2: y+, in one useful definition
y+ is a wall distance made dimensionless by the flow's own quantities. What matters, in practice, is the regime your first cell falls into :
- y+ on the order of 1 : the first cell is in the viscous zone. The boundary layer is resolved, separation is accessible. This is the domain of the finest meshes ;
- y+ between 30 and 100 : the first cell is in the logarithmic zone, and a wall law handles the connection. Global forces are correct, the fineness of separation is not ;
- in between : the buffer zone, where neither treatment is optimal. This is the region you try to avoid.
Heliciel's wing presets state their expected order of magnitude of y+ : 50 to 70 for the fast level, 10 to 15 for the ultra level. These are estimates tied to the catalogue values ; the y+ actually obtained depends on the velocity and the chord of your case, and is verified on the calculation.
3: What each preset stacks
A preset fixes three things for the layers : their number, their expansion ratio — the thickness ratio from one layer to the next — and the thickness of the last one.
| Preset | Layers | Expansion ratio | Estimated y+ |
|---|---|---|---|
| Wing Level 1 · Fast | 5 | 1,15 | 50 to 70 |
| Wing Level 2 · Standard | 7 | 1,10 | 35 to 50 |
| Wing Level 3 · Fine | 10 | 1,08 | 15 to 25 |
| Wing Level 4 · Ultra | 12 | 1,05 | 10 to 15 |
Note the direction of the expansion ratio : the closer it is to 1, the closer the layer thicknesses are to each other, and so the smoother the transition to the volume mesh. A high ratio saves cells but creates a step between the last layer and the first volume cell.
On the propeller side, the progression is wider : the Express level stacks no layers at all — it's for geometry diagnostics, not friction — while the Reference level stacks twenty at a ratio of 1,04.

The preset fixes the number of layers and their expansion: these are not settings to hunt down one by one
4: Looking at the layers in the viewer
After meshing : Show menu, uncheck 3D model, check CFD mesh (Cyan), then zoom in on the leading edge with the scroll wheel. The layers appear as a stack of thin slats parallel to the surface, distinct from the volume mesh.
Three defects can be spotted by eye :
- layers missing in places : the stacking could not happen, usually at a sharp angle or a narrow gap ;
- layers crushed at the trailing edge, where two surfaces come close together ;
- a step between the last layer and the volume, a sign of an expansion ratio too ambitious for the available cell size.
On a propeller, one zone deserves particular attention : the blade tip, and even more so the gap between the blade tip and a duct. This is where the boundary layers of two surfaces meet, where the cells become tiny, and where an unsteady calculation eventually chokes. The Show > Highlight problem cells menu points them out.

A velocity cut right at the wall: the gradient that produces all the friction
5: Seeing a separation
When the boundary layer can no longer climb back up the adverse pressure gradient on the upper surface, it separates. Three tell-tale signs, in the Results tab :
- the Flow lines leave the surface and form a recirculation zone ;
- a velocity cut near the wall shows a reversal of the flow direction ;
- the surface pressure flattens out downstream of the separation point, instead of rising steadily.
A warning is needed here : a separation observed on a mesh at y+ of 50 is not a measured separation, it is a suggested one. The turbulence model used for wings underestimates separation, and a wall law lacks the required fineness. If separation is your topic, you need to move up a preset — and know that even then, beyond about twenty degrees of angle of attack, the result stays qualitative.

A separation on the upper surface: the flow lines leave the surface and recirculate
6: Choosing based on the question asked
There is no absolute right level : there is a level suited to the question.
| Your question | Useful level | Why |
|---|---|---|
| Does my geometry pass? | The lowest | One minute is enough to detect an STL error |
| What thrust, what torque? | Study or above | The blade must be resolved by the mesh |
| Where does my blade separate? | Fine study or Production | You need to go deep into the boundary layer |
| What friction drag? | Production or Reference | The friction is entirely in the first cell |
And the rule that overrides all the others : check the mesh convergence. As long as your quantity moves when you refine, you are measuring the mesh. When it no longer moves, you are measuring the propeller.
The collection of twenty CFD tutorials
« Previous: Turbulence models | Next: Reading a pressure map »
- First CFD propeller simulation
- Reading the OpenFOAM case folder
- Choosing the mesh preset
- The MRF zone and Phase 1
- Phase 2 with sliding mesh
- Comparing BEM and CFD
- Reading the convergence of a run
- Turbulence models
- Boundary layer and y+ (you are here)
- Reading a pressure map
- Where the forces come from
- Checking an airfoil polar
- Marine propeller and cavitation
- Wind turbine and tidal turbine
- Fan in a closed duct
- Aircraft propeller, cruise and static thrust
- The optimisation loop
- Calibrating on a reference
- From the hull to the propeller
- The deliverable calculation file
This series accompanies the Heliciel design tutorials, which cover the BEM part: blade design, choice of rotation speed, performance curves. CFD comes after them, to verify and to see.

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